
It still takes effort, but getting to three stars on most campuses is pretty easy when you figure out the best way to approach it. Credit: SEGAĪs far as the progression in the game goes, I found the sequel much easier to navigate. And before you know it, you have a campus with six buildings and multiple rooms dealing with all sorts of issues. Sometimes they need help with funding, so there's also private tuition. They also get injured and need counseling, so you need a sick bay and a counselor's room. People need rest, so the staff needs a break room, and the students need a lounge and a student union. Everyone needs food and drink, so you'll need to build vendor stations. Students need to learn outside of class as well, so you'll need to build a library. Professors teach specific courses, but are at various levels and will need to be trained if you want students to go from C average to A+. Second, courses are taught both in primary lecture rooms, but also in secondary rooms that specialize in specific fields. First off, students need a place to stay, so you have to build dorms. However, some changes make the dynamic of Two Point Campus a little trickier. Much like the first game, you'll still need to build room and hire staff in order to accommodate everyone to the best of your ability. However, it's not going to cripple the college immediately like it would in the hospital. Those mechanics still exist students will refuse to pay tuition and will flunk out and quit. As long as you run the campus well, very few drop out or fail, so there's not this constant pressure of loss from people refusing to pay. Unlike patients who will immediately leave if they're not being treated, students will give the place a shot for 1-4 years. Since you're dealing with students, that challenge has been skewed a bit and, in retrospect, has made the overall game a little easier to work with. One of the driving forces that made TPH kind of a draw sometimes was the focus on how much money you made and how serviceable the location was to patients. If you've already played Two Point Hospital, then Two Point College is basically a walk in the park. The more stars you get, the more colleges will open up and the more bonuses you'll get to help you out at that particular school. You'll be given required tasks from the start and progressively harder ones as you go to get the college from 1-3 stars. They will give you the basic rundown of what's up and what needs to happen in order for this place to be a success. Each college will have a representative chat with you about what that particular campus has to offer, whether it be culinary, wizardry, spy school, sports, or even clown college. No two colleges are alike, however, and you will need to put your best foot forward to not only make each one a unique experience but an educational one at that. You are brought in by the local board of education in Two Point County (the same setting as the first game) to help fix and improve the local college system. The academic year begins with a summer break, giving you enough time to get everything looking great before your students move in.The premise of the game is pretty simple. Take advantage of the opportunity to spend way more time with the little people in your university. Rather than typical academic fare, students in Two Point County enjoy a range of wild and wonderful courses: from Knight School (hey, we all have to learn jousting at some point in our lives), to the salivatory Gastronomy, where your students will build mouth-watering concoctions like giant pizzas and enormous pies.

The only limit is your imagination (and your in-game bank balance).īut, of course, it wouldn't be a Two Point game without a twist.

Place benches, fountains, sculptures, hedgerows – even picket fences. Plant glorious collections of outdoor flora. Lay down pathways with new easy-to-use tools. Whether you prefer building on simple foundations, or placing every tree, you can build the university you want. Build your university, your way! It's time to spin academia on its head! Got a yearning for learning? Or just keen to build an educational masterpiece? Campus is jam-packed with new creative tools to help you build the university of your dreams.įor the first time, build in the great outdoors as you develop your own delightfully educational campus environment, housing the top teaching facilities in the land.
